Every teacher dreams of witnessing a classroom where every student actively engages in learning activities. Introducing technology in classrooms can turn this dream into a reality. Technology has taken over many aspects of human life including education. Educators have thought of ways to opt for tools such as tablets, laptops, and smartphones.
Technology plays a vital role in individual learning and lets the teachers to closely monitor and respond to students. Technology enables a student-centered learning environment where all students actively participate in the lesson.
Types of Technology in a Classroom
A computer is the first thing that comes to mind for anyone who thinks of imparting knowledge through technology. Computers are used to view study materials in different media formats. They can be connected to an external display device to show presentations, video slides, or any other educational content.
A classroom computer can either be a desktop or a laptop. It allows the students to look for anything they would like to know related to their academics. Children these days use electronic gadgets to play, and it is a wise decision to engage them in electronic devices for in-depth learning.
A tablet, which is a handheld device with a touch screen facility, has different kinds of functionality when compared to computers. Students use tablets more often to access educational content via applications. Tablets can be shared in classrooms or given to individual students.
Unlike computers, tablets are portable and do not require any physical peripherals. Tablets have proved to increase the students’ engagement in learning. It helps the teacher to assign a well set of achievable goals for the students and to give them instant feedback.
Educators introduce a classroom response system, which is a set of hardware and software that promotes teaching activities in the classroom. Many teachers have chosen Class Saathi for making the classroom activity livelier. Class Saathi includes clicker devices for students to select answers to multiple-choice questions and a mobile/desktop app for teachers to track student responses.
A teacher can pose MCQs to her classroom via a computer projector. Each student uses a handheld transmitter known as a clicker to submit an answer to the question. Software on the teacher's mobile/computer collects the student's answers and prepares statistics showing how many of them chose which answer.
Remember that using technology for the sake of using is such a waste. If a classroom environment, learning method, and a teacher's teaching method don’t change by implementing technology, then there is something wrong from the root. Educators have to find an effective way to use technology in classrooms.
Virtual lessons can make boring and challenging subjects more interesting and fun. Creating a student-centered learning environment with technology and electronic devices is not easy. However, if you have the right resources and approach the task with thorough knowledge, then the results are going to be worth it.